Hi! I'm Tyler, a developer with 3+ years of professional experience in the games industry. My skillset includes technical design, level design, and general game design, while having background knowledge in programming & scripting languages as well. Having worked with multiple teams of various sizes, I am able to quickly integrate into new teams, and I am not afraid to ask question, as I strive to learn from others, while also contributing my experience to the team as well.
My goal as a designer is to help others create lasting memories from the games I develop, as I feel that is the best part of making games!
Here is my Demo Reel on Youtube
Professional Work
Level & Game Designer, Programmer
Oct 2022 - Jul 2023 | Last Sky: Dream Anthology | Little Guy Games
Level & Game Designer, Programmer
Aug 2021 - Oct 2022 | Super Racer | Little Guy Games
System & Gameplay Designer
Jan 2021 - Apr 2021 | The CARD™ Web App | Immunize Canada
Technical Designer & Multiplayer Programmer
May 2020 - Oct 2020 | Spacecard™ | Spacecard
Personal Projects
Technical Designer
Oct 2023 - Present | Unreal Squad Based Third Person Shooter | Personal
Technical Designer
Dec 2023 - Jan 2023 | Tomo Ai | Personal
Level Designer
Oct 2023 | AltoMare - Custom Halo Infinite Map | Personal
Level Designer
Aug 2023 | Water Damage - Custom Halo Infinite Map | Personal
Technical Game Designer, Programmer
Sept 2020 - Apr 2021 | Summit
Technical Game Designer, AI Programmer
May 2019 - Aug 2019 | Switcharoo
Level Designer
Mar 2019 | Tokiwadai - Unreal Tournament Custom Map
Technical Game Designer & Programmer
Nov 2018 | Survival Moon